On the Subject of Shape Identification
Just like in elementary school!
- This module consists of a keyboard, a text box, a display with a question mark on it, 3 LEDs, and a smiley face.
- To begin a stage, press the enter key on the keyboard. A sound will play and a shape will appear on the display. Keep track of the shapes. Input the name of the shape into the module as indicated by the table below:
Shape: | Name: | Shape: | Name: |
---|---|---|---|
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Circle | ![]() |
Star |
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Square | ![]() |
Triangle |
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Diamond | ![]() |
Pentagon |
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Heart | ![]() |
Hexagon |
- Press the enter key to submit the typed text. Submitting an incorrect name will result in a strike. Upon three completed stages, the module will solve!
- Sometimes, the enter key will get stuck when submitting the final stage. In that case, press it again. If it’s still stuck, pressing it just one more time sh